Pliers update

Tweaking the tile bump, as per the crit I got. Things left to do before I render out some layers to comp:

  1. fix some odd mapping that’s happening around the circular pivot
  2. scale down the bump on the grout, add some diffuse noise
  3. add in some more teeth
  4. add a bevel/ridge on angled cutting face – it’s too flat to have interesting reflections

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